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Why Bethesda Cut Gore and Dismemberment From Starfield

by Eric Mar 22,2025

Bethesda initially envisioned a more visceral experience for Starfield, intending to incorporate gore and dismemberment mechanics. However, technical limitations forced the studio to abandon these plans.

Former character artist Dennis Mejillones, who contributed to Skyrim, Fallout 4, and Starfield, explained to Kiwi Talkz that the complexity of interacting with the game's diverse spacesuits proved insurmountable. He described the intricate technical challenges involved: precise helmet removal, realistic flesh detailing beneath, and the added complications of various suit designs, hoses, and the significantly evolved character creator. These elements, he stated, created an unwieldy and complex system.

While some fans expressed disappointment at the absence of gore and dismemberment—features present in Fallout 4—Mejillones argued that such mechanics were more fitting for the latter game's humorous tone. He noted the "tongue in cheek" nature of Fallout's presentation, highlighting how gore enhanced its particular style of gameplay.

Launched in September 2023, Starfield has already captivated over 15 million players. IGN's 7/10 review acknowledged the game's challenges but praised its expansive RPG quests and satisfying combat.

Recent revelations from another former Bethesda developer highlighted unexpected loading issues, particularly within Neon. Since launch, Bethesda has implemented improvements, including a 60fps performance mode, and released the Shattered Space expansion in September.