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"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

by Jack Apr 09,2025

"The First Berserker: Khazan Unveils Combat Mechanics in New Trailer"

Neople, a subsidiary of the renowned South Korean gaming giant Nexon, is set to launch its eagerly awaited hardcore RPG slasher, *The First Berserker: Khazan*, on PC, PlayStation 5, and Xbox Series. Mark your calendars for March 27, as this is when you can dive into the action. In the lead-up to the release, the developers have unveiled an eight-minute gameplay trailer that delves deep into the game's sophisticated combat system.

The trailer highlights the three essential pillars of battle in *The First Berserker: Khazan*: attacking, dodging, and defending. Each of these mechanics plays a crucial role in combat, with defense consuming more stamina than dodging. However, the payoff for a perfectly timed block is substantial, as it not only conserves stamina but also significantly reduces stun effects. On the flip side, dodging, which requires less stamina, demands pinpoint timing and quick reflexes to make the most of the invulnerability frames during evasive actions. As with other soulslike games, mastering stamina management is key to triumphing in *The First Berserker: Khazan*.

Running out of stamina sends Khazan into an exhaustion state, rendering him entirely susceptible to enemy attacks. This mechanic can be strategically used against enemies with stamina bars by depleting their stamina first and then landing devastating blows. For foes without stamina bars, continuous attacks can still wear down their resilience. These encounters require patience, precise positioning, and flawless timing, yet they remain balanced because monster stamina does not replenish over time.

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