Larian CEO: Single-Player Games Thrive If They're Good
The age-old debate about the viability of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the mastermind behind the blockbuster hit Baldur's Gate 3, has offered his perspective. In a recent post on X/Twitter, Vincke addressed the recurring narrative that single-player games are "dead," stating emphatically, "Use your imagination. They're not. They just have to be good."
Vincke's assertion carries significant weight, given Larian's track record of producing exceptional single-player experiences. From the critically acclaimed Divinity: Original Sin series to the triumph of Baldur's Gate 3, Larian has consistently demonstrated that quality single-player games can thrive in today's market.
Known for his succinct yet profound insights, whether at events like The Game Awards or through social media, Vincke emphasizes the importance of passion in game development. His stance on the relevance of single-player games aligns with his broader philosophy of respecting both developers and players, and prioritizing the quality of the games themselves.
The year 2025 has already witnessed the success of another major single-player title, Kingdom Come: Deliverance 2 by Warhorse Studios, proving that there is still a strong appetite for such games. With many months remaining in the year, the stage is set for other single-player titles to make their mark.
In a bold move, Larian has decided to step away from Baldur's Gate 3 and the Dungeons & Dragons universe to focus on developing a new IP. Meanwhile, at this year's Game Developers Conference, SVP of digital games at Hasbro, Dan Ayoub, hinted that fans might soon learn more about the future of the Baldur's Gate series.
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