Home News > As the Bloodborne PSX Demake Becomes the Latest Fan-Project to Suffer a Copyright Claim, the Creator of Bloodborne's 60fps Mod Has Offered His ‘Copium’ Official Remake Theory

As the Bloodborne PSX Demake Becomes the Latest Fan-Project to Suffer a Copyright Claim, the Creator of Bloodborne's 60fps Mod Has Offered His ‘Copium’ Official Remake Theory

by Joseph Feb 19,2025

Sony's copyright claims against Bloodborne fan projects are escalating. Following the takedown of the popular Bloodborne 60fps mod last week, Lilith Walther's Bloodborne PSX demake has now been targeted. A YouTube video showcasing the demake received a copyright claim from MarkScan Enforcement, a company confirmed by modder Lance McDonald to be working on behalf of Sony Interactive Entertainment. This is the same company responsible for the DMCA takedown of McDonald's 60fps patch.

McDonald speculates that Sony's actions are preemptive, aiming to clear the way for an official 60fps remake or remaster by removing fan-made content from search results. This theory suggests Sony might be planning to trademark phrases like "Bloodborne 60fps" and "Bloodborne remake."

The situation highlights the ongoing frustration surrounding Bloodborne's lack of official next-gen support. While PS4 emulators now offer near-remaster quality at 60fps, Sony's aggressive approach to fan projects remains unexplained. Sony has yet to comment on the situation.

Former PlayStation executive Shuhei Yoshida offered his perspective, suggesting that Hidetaka Miyazaki's strong attachment to the game and his desire for creative control might be preventing any official updates or remasters. Yoshida emphasized this was merely his personal theory.

Despite Miyazaki's past acknowledgement that Bloodborne would benefit from a modern release and FromSoftware's lack of IP ownership, the game remains largely untouched almost a decade after its initial release. The future of Bloodborne remains uncertain, leaving fans to speculate on Sony's intentions.