DOOM: The Dark Ages - Latest Updates
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DOOM: The Dark Ages News
2025
April 1
⚫︎ In a revealing interview with GamesRadar+, Hugo Martin, the director of the Doom series, shared insights into the decision to exclude multiplayer from Doom Eternal. Martin explained that the choice was made early in development to focus on perfecting the campaign, citing the game's expansive scope and limited resources as key factors.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ The official DOOM X (formerly Twitter) account announced that fans can expect new gameplay footage and hands-on impressions of DOOM: The Dark Ages on March 31. Stay tuned for the latest updates and insights into this highly anticipated title.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in its latest merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is available for pre-order. It features a design inspired by the upcoming game and is part of a broader merchandise rollout, with shipping planned once all items in an order are ready.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
⚫︎ DOOM: The Dark Ages is set to launch on May 15, bringing a medieval-inspired prequel to the modern Doom saga. This title builds on the success of Doom 2016 and Doom Eternal, maintaining the franchise's core elements while introducing new gameplay dynamics. It expands on underexplored concepts from Doom Eternal, such as the Wintherin dragons, which inspire the semi-mechanical dragon players will pilot.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In an interview for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the potential for challenge runs with the game's new melee and parry mechanics. Martin hinted that a melee-only playthrough, while "slightly out of bounds," is still feasible for dedicated players. Stratton noted that such a run would likely be janky and less enjoyable, akin to the pistol-only Ultra Nightmare challenge in Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In another segment of the same interview with PC Gamer, Hugo Martin and Marty Stratton shared details about the game's conclusion. Contrary to expectations, the story will not end with the Slayer being locked in a coffin as seen at the beginning of Doom 2016. Martin explained that such an ending would close off future medieval-era stories, as The Dark Ages is meant to be part of a broader "Chronicles of the Slayer" saga. The ending will instead leave room for potential future prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ In an interview for PC Gamer's upcoming issue 408 (396 in the U.S.), Hugo Martin and Marty Stratton discussed the weapon lineup for DOOM: The Dark Ages. Martin revealed that, aside from the shotguns, most of the arsenal is entirely new or significantly redesigned, including the plasma weapon. This deliberate choice aims to give players fresh tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda announced that the Developer Direct 2025 event went live on January 23, featuring updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event was streamed on platforms such as Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
January 9
⚫︎ Bethesda confirmed its participation in the Developer Direct event scheduled for January 23, 2025. The showcase will feature updates from multiple studios, including DOOM, Compulsion Games, and Sandfall Interactive, and will be streamed live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on platforms like YouTube.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
⚫︎ DOOM: The Dark Ages was officially unveiled at the Xbox Games Showcase, promising a bold reimagining of the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, along with significant gameplay changes like the introduction of a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)
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