Home News > Cyberpunk 2 Confirms No Third-Person View, Introduces \"Most Realistic\" Crowd System

Cyberpunk 2 Confirms No Third-Person View, Introduces \"Most Realistic\" Crowd System

by Victoria Feb 27,2025

CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed by recent job postings shedding light on intriguing game features. A key revelation? The sequel will maintain its first-person perspective, foregoing any third-person options, potentially disappointing fans hoping for a character-centric view.

Cyberpunk 2077Image: steamcommunity.com

A Senior Gameplay Animator position demands expertise in crafting detailed first-person animations, emphasizing weapon interactions and core gameplay mechanics. The absence of any third-person animation requirements strongly suggests the studio's commitment to a first-person-only approach.

An Encounter Designer role emphasizes a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, fostering immersive environments with natural NPC interactions. The position involves collaboration with multiple teams to design complex scenarios with diverse solutions, leveraging NPC behaviors, interactive elements, loot placement, and environmental storytelling.

Furthermore, job postings hint at the exploration of multiplayer capabilities for the sequel, although development remains in its early phases.

Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art visuals and technological advancements. Previously, a senior quest designer from CD Projekt RED disclosed their personal involvement in voicing intimate scenes within Cyberpunk 2077. Meanwhile, Kingdom Come: Deliverance 2 fans have noted a character bearing a striking resemblance to Johnny Silverhand.

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