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Till you Last: Safe Zone

Till you Last: Safe Zone

  • Strategy
  • 0.1.2
  • 87.7 MB
  • by boypipz
  • Android 6.0+
  • Jun 15,2026
  • Package Name: com.boypipz.TillyouLastSafeZone
3.1
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Application Description

Experience endless base-building defense in this sandbox strategy game! Manage your units, survive against the odds, and build your ultimate fortress in this immersive survival simulator.

NOW IN EARLY ACCESS

We appreciate your support!

Dive into a casual yet realistic endless defense simulator! Build your base from the ground up, manage your units, and incorporate survival elements. Develop your zone into a secure stronghold by rescuing civilians. House them to grow your population or evacuate them to safety. Enhance your people's quality of life while eliminating threats—both infected and other foes—using diverse strategies. Command a wide array of units, vehicles (air and land, work in progress), buildings, and weaponry. Tackle randomized events, from minor incidents to major catastrophes, all from the convenience of your mobile device!

SANDBOX GAMEPLAY AT YOUR FINGERTIPS!

Drawing inspiration from survival colony, RTS, and sandbox simulation games on PC, this title integrates survival mechanics tailored for mobile.

Minimum specifications for smooth performance:

DEVICE: Oppo A5S or equivalent/higher

CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent/higher

GPU: PowerVR GE8320 or equivalent/higher

RAM: 3GB RAM with 32GB storage or equivalent/higher

Version 0.1 Released!

Endless defense outpost/base building survival RTS sandbox

Functional units and buildings with logical behavior

Endless zombie hordes: they speed up with each kill

Civilian, worker, and builder management systems

Resource collection mechanics and requirements

Save systems for units, buildings, and resources

A reliable main sentry gun with upgrade levels

A straightforward research tree

Tactical command system for directing units

Upcoming in Version 0.2:

Bug fixes based on player reports – we value your feedback!

Enhancements to existing early features

Vehicles: both civilian and military types

Random interactive events: civilian rescue missions, bus crashes, helicopter and plane crashes, essential resource drops (requires further refinement)

Improvements and new features for the main sentry gun

Player suggestions: currently being gathered

Planned for Version 0.3 (not yet started):

Bug fixes based on player reports – thank you for your input!

Rescue operations for civilians and VIPs

Expedition mechanics

Expanded research trees and upgrades

Unit gear and individual customization options

Explosives: artillery, grenade launchers, rockets, etc.

Manned and unmanned emplacements

Population mood system (happiness and sadness)

Planned for Version 0.4 (not yet started):

More sandbox customization options:

Grid size adjustments

Starting unit configurations

Initial resource settings

New enemy variants and otherworldly species

Improved enemy pathing and AI logic

Human raider factions

Unit cover system

Planned for Version 0.5 (not yet started):

ART & ANIMATION UPGRADES/OVERHAULS!

FPS PERFORMANCE OPTIMIZATIONS!

Random events during expeditions

Planned for Version 0.6 (not yet started):

Dynamic weather system

Day and night cycle

Quarantine facility mechanics

Infection system

Additional features to implement:

Unit customization options

Theme personalization

And many more ideas in the pipeline!

This project will continue evolving until it meets our vision. Thank you for your ongoing support!

Known Issues/Bugs:

- Walls/defenses may appear doubled or tripled after loading a saved game (resulting in extremely sturdy defenses, akin to certain political promises)

- Zombies/infected become extremely fast after reaching 5000 kills or 1000 evacuations when continuing a saved game

- Low FPS on the main menu (under investigation but not currently a top priority)

- Large installation size due to uncompressed how-to-play animations (using GIF frames for smooth, clear visuals)

- (High Priority) Rescued survivors in holding may disappear when continuing a saved game; fix coming in the next update. Current workaround: evacuate them via helicopter before exiting the game

- Occasionally, units previously killed may reappear alive when loading a saved game

- Worker and builder counts may reset to 4/5 upon loading a saved game

- Builders sometimes get stuck constructing invisible objects (they can still execute the latest build/unbuild commands)

- Builders may occasionally get trapped between built walls; use the finger tool in the utilities menu to interact with units

- Workers may sometimes wander off; toggle the collection tool to redirect them to work

Screenshots
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
Till you Last: Safe Zone Screenshot 2
Till you Last: Safe Zone Screenshot 3
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