Warner Bros. Shuts Down Wonder Woman Game, Closes Three Studios
Warner Bros. has announced the cancellation of its anticipated Wonder Woman game and the closure of three of its studios: Monolith Productions, Player First Games, and WB San Diego. This news was first reported by Bloomberg's Jason Schreier on Bluesky, with a detailed follow-up report on Bloomberg. Warner Bros. subsequently confirmed the closures to Kotaku, stating:
We have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises – Harry Potter, Mortal Kombat, DC, and Game of Thrones. After careful consideration, we are closing three of our development studios – Monolith Productions, Player First Games, and Warner Bros. Games San Diego. This is a strategic change in direction and not a reflection of these teams or the talent that consists within them.
The development of Monolith’s Wonder Woman videogame will not move forward. Our hope was to give players and fans the highest quality experience possible for the iconic character, and unfortunately this is no longer possible within our strategic priorities. This is another tough decision, as we recognize Monolith’s storied history of delivering epic fan experiences through amazing games. We greatly admire the passion of the three teams and thank every employee for their contributions. As difficult as today is, we remain focused on and excited about getting back to producing high-quality games for our passionate fans and developed by our world-class studios and getting our Games business back to profitability and growth in 2025 and beyond.
The decision to cancel the Wonder Woman game follows reports earlier this year that the project was facing challenges, including a reboot and change in direction in early 2024. These issues were part of broader difficulties within Warner Bros.' gaming division, marked by layoffs at Rocksteady, a tepid response to Suicide Squad: Kill the Justice League, and the closure of MultiVersus.
The gaming division has been undergoing significant changes, with the recent departure of long-time games head David Haddad and rumors of a potential sale of the division. The shutdowns specifically impact Warner Bros.' efforts to expand its DC universe through gaming, just as James Gunn and Peter Safran announced that the first DCU video game is still a couple of years away.
The closure of these studios marks a significant loss for the gaming industry. Monolith Productions, founded in 1994 and acquired by Warner Bros. in 2004, is renowned for its Middle-earth: Shadow of Mordor series and the innovative Nemesis system, patented by Warner Bros. in 2021. Player First Games, established in 2019, developed the critically acclaimed but underperforming MultiVersus. WB San Diego, also founded in 2019, focused on mobile and free-to-play games.
These closures are part of a broader trend in the gaming industry, with over 10,000 game developers laid off in 2023 and over 14,000 in 2024. The full impact of 2025's closures remains unclear, as fewer companies are reporting specific numbers of affected employees.
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