Marvel Rivals Devs Tackling Pay-to-Win FPS Bug
Marvel Rivals's initial launch was a resounding success, boasting hundreds of thousands of concurrent Steam players, while simultaneously impacting Overwatch 2's player base. However, a significant and frustrating bug has emerged.
Previously reported, lower frame rates on less powerful PCs result in reduced hero movement speed and damage output. The developers have acknowledged this issue and confirmed they are actively working on a solution.
Image: discord.gg
Resolving this complex problem is proving challenging. Consequently, Season 1 of Marvel Rivals will feature an interim fix primarily focusing on improved movement mechanics. A complete resolution to the damage reduction issue will require more time, with no definitive timeline currently available.
Therefore, our recommendation remains: prioritize maximum frame rate over graphical fidelity in Marvel Rivals. This will ensure a level playing field and prevent in-game disadvantages.
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