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Kingdom Come 2: Crime & Punishment Explained

by Ellie Mar 13,2025

Crime in *Kingdom Come: Deliverance 2* isn't a mere inconvenience; it's a game-changer. Stealing, trespassing, even roughing up a peasant can have serious repercussions, drastically altering how the world interacts with you. Let's delve into the mechanics of crime and punishment.

Recommended Videos **Related: All Pre-Order Bonuses & Editions for Kingdom Come: Deliverance 2**

How Crimes Work in Kingdom Come: Deliverance 2

Crimes and Punishment rules in KCD2
Screenshot captured by The Escapist

Any action disrupting KCD2's law-abiding world is considered a crime. The sequel boasts improved AI, making NPCs far more perceptive to criminal activity. Expect consequences—whether caught red-handed or tracked down later. The game flags the following as illegal:

  • Murder: Killing innocent NPCs.
  • Theft: Stealing from homes, shops, or unconscious NPCs.
  • Lockpicking: Breaking into locked buildings or chests.
  • Pickpocketing: Directly stealing from people.
  • Assault: Attacking civilians or guards.
  • Animal Cruelty: Harming domestic animals.
  • Trespassing: Entering private areas without permission.
  • Disrupting Order: Causing trouble in towns.

These actions can lead to suspicion, arrest, or worse. Guard and villager reactions vary depending on the crime's severity.

What Happens When You’re Caught?

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist

Guards will report you immediately if they witness your misdeeds. Civilians can also report you, triggering an investigation. When caught, you have options:

1. Pay the Fine

The easiest route, though the cost depends on the crime. A minor theft might cost a few Groschen, but murder? That could bankrupt you or lead to harsher penalties.

2. Talk Your Way Out

High Speech or Charisma can persuade guards to let you go, especially for minor offenses. Serious crimes are much harder to talk your way out of.

3. Run for It

A risky option. Guards will chase you, making you a wanted man. Leaving town and returning later might still result in recognition unless you change clothes or bribe officials.

4. Accept the Punishment

If you can't pay or escape, face the consequences. Punishment severity depends on the crime committed.

How Punishments Work in Kingdom Come: Deliverance 2

execution area in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist

Prepare for consequences, regardless of intent. Punishments range from minor inconveniences to execution:

1. Pillory (Public Humiliation)

Minor offenses like trespassing or accidental assault result in being locked in the pillory for a few in-game days. This damages your reputation.

2. Caning (Physical Punishment)

Caning is the punishment for mid-tier crimes like assault and theft, resulting in a public beating and reduced health and stamina.

3. Branding (Permanent Criminal Status)

Reserved for repeat offenders or serious crimes like murder or significant theft. You'll be branded, labeled a criminal, and treated accordingly by NPCs and guards.

4. Execution (Game Over)

The ultimate consequence for severe crimes, often multiple murders.

**Related: How to Get the Best Ending in Kingdom Come Deliverance 2**

How Crime Affects Your Reputation

Reputation isn't just a number; it impacts how people treat you. Crimes make townsfolk suspicious or hostile. Each town and faction tracks reputation separately. A low reputation leads to refusal of dialogue, trade, and quests, while a high reputation offers discounts, extra dialogue, and opportunities. Guards will search you more frequently if they suspect you of past crimes. To improve your reputation, help the community—perform favors, donate to the church, and pay fines.

How to Avoid Getting Caught

The crime system is part of the game; use it wisely. Here's how to avoid getting caught:

  • Minimize Witnesses: Check your surroundings before acting. Change your disguise if spotted.
  • Commit Crimes at Night: Nighttime offers better cover.
  • Sell Stolen Goods Wisely: Stolen items are marked; sell them to fences or black-market dealers far from the crime scene.
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