Genshin的反弹会导致开发人员感到被击败和“无用\”
Hoyoverse的总裁Liu Wei最近分享了负面球员反馈对Genshin Impact Development团队的影响。他的评论揭示了游戏及其创作者的挑战性一年。
Genshin撞击开发人员不受负面风扇响应的不知所措
团队致力于改进和球员反馈
(c) SentientBamboo Liu Wei described the "anxiety and confusion" stemming from intense criticism, particularly following the Lunar New Year 2024 updates. In a speech (translated by SentientBamboo on YouTube), he revealed the team felt "useless" amidst the overwhelming negative feedback.
This follows several controversies, including the 4.4 Lantern Rite event's perceived inadequate rewards (three intertwined fates) and comparisons to other HoYoverse titles like Honkai: Star Rail. The 4.5 Chronicled Banner's gacha mechanics and concerns about cultural representation in character design also fueled criticism. Wuthering Waves, from Kuro Games, further contributed to the comparative discussions amongst the player base.
Wei acknowledged the criticism, including accusations of arrogance, but emphasized the team's shared gamer identity and the need to filter constructive feedback from the noise. He expressed visible emotion during his address.
Despite the challenges, Wei expressed optimism and reaffirmed the team's dedication to improvement and community engagement. He hopes to move forward, focusing on creating a positive player experience.
在其他新闻中,最近发布了Natlan地区的预览,其正式发布定于8月28日。
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