Genshin反彈會導致開發人員感到被擊敗和“無用”
Hoyoverse的總裁Liu Wei最近分享了負麵球員反饋對Genshin Impact Development團隊的影響。他的評論揭示了遊戲及其創作者的挑戰性一年。
Genshin撞擊開發人員不受負麵風扇響應的不知所措
團隊致力於改進和球員反饋
(c) SentientBamboo Liu Wei described the "anxiety and confusion" stemming from intense criticism, particularly following the Lunar New Year 2024 updates. In a speech (translated by SentientBamboo on YouTube), he revealed the team felt "useless" amidst the overwhelming negative feedback.
This follows several controversies, including the 4.4 Lantern Rite event's perceived inadequate rewards (three intertwined fates) and comparisons to other HoYoverse titles like Honkai: Star Rail. The 4.5 Chronicled Banner's gacha mechanics and concerns about cultural representation in character design also fueled criticism. Wuthering Waves, from Kuro Games, further contributed to the comparative discussions amongst the player base.
Wei acknowledged the criticism, including accusations of arrogance, but emphasized the team's shared gamer identity and the need to filter constructive feedback from the noise. He expressed visible emotion during his address.
Despite the challenges, Wei expressed optimism and reaffirmed the team's dedication to improvement and community engagement. He hopes to move forward, focusing on creating a positive player experience.
在其他新聞中,最近發布了Natlan地區的預覽,其正式發布定於8月28日。
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