Home News > Squad Busters Reaches Milestone with 40 Million Installs and $24M in Revenue

Squad Busters Reaches Milestone with 40 Million Installs and $24M in Revenue

by Amelia Feb 23,2025

Supercell's Squad Busters: A Solid Start, But Falling Short of Expectations

Supercell's latest mobile game, Squad Busters, a MOBA RTS hybrid, has achieved 40 million installs and $24 million in net revenue within its first month. This performance is particularly strong in the US, followed by Indonesia, Brazil, Turkey, and South Korea.

However, these figures pale in comparison to Supercell's previous successes. Brawl Stars generated $43 million in its first month in 2018, while Clash Royale amassed over $115 million in its initial 30 days back in 2016. Furthermore, Squad Busters' install rate shows a concerning downward trend, peaking at 30 million in the first week and dropping significantly thereafter. Spending has also declined since launch.

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Supercell Fatigue?

The diminishing returns for Squad Busters, despite Supercell's apparent investment, raise questions about potential market saturation. Competitors like Honkai Star Rail, which achieved $190 million in its first month, further highlight Squad Busters' relatively modest performance.

While Squad Busters is a well-made game, its similarity to Supercell's existing titles might indicate player fatigue with the company's established formula. Only time will tell if Squad Busters can overcome this challenge and achieve long-term success.

For a broader perspective on the current mobile gaming landscape, explore our list of the best mobile games of 2024 (so far) and the most anticipated mobile games of the year.

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