R.E.P.O.: Monster Survival Guide

R.E.P.O., the 2025 horror hit sweeping the streaming world, throws players into a terrifying landscape teeming with unique monsters. Each creature presents a distinct challenge, demanding specific strategies for survival. This guide details every monster in R.E.P.O. and how to best handle them.
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Table of contents
-----------------All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is a swift but weak foe, easily dispatched due to its lack of aggressive retaliation.
Apex Predator (Duck)
Threat Level: Low
Unless provoked, the Apex Predator poses no threat. However, eliminating it offers easy cash. The most efficient method is to lure it to the extraction zone and crush it with the piston.
Bang
Threat Level: Medium
True to its name, the Bang is a volatile, grenade-like enemy. Upon detection or attack, it rushes towards you and explodes. The optimal strategy is to pick it up and toss it into water, lava, or acid. Bangs can also be used to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a debilitating scream upon spotting a player, hindering movement and pushing you backward. While the scream itself is harmless, it can propel you into damaging obstacles. Their slow movement during their scream makes them vulnerable to attacks. Stealth is key; approach when it's unaware.
Chef
Threat Level: Medium
The Chef's attack patterns are predictable. Upon sighting you, it leaps forward, slashing with knives. Dodging its attack leaves it momentarily off-balance, creating an opening for a counterattack.
Clown
Threat Level: High
The Clown is among R.E.P.O.'s most dangerous adversaries. It attacks with a height-adjusting laser beam and employs a charging melee attack. However, after firing its laser, it experiences a brief stun, providing a fleeting chance to escape or retaliate.
Gnome
Threat Level: Low
Gnomes often travel in groups, prioritizing the destruction of your loot over direct combat. Their weakness makes them easily dispatched by picking them up and slamming them against a wall or floor.
Headman
Threat Level: Low
The Headman, a floating head, is generally harmless unless provoked by shining a light upon it.
Hidden
Threat Level: Medium
The Hidden, a cloud of black smoke, can grab you, stunning you and causing you to drop your items. Its ability to pull you towards other enemies poses a significant risk. Its elusive nature makes it difficult to eliminate; hiding is often the best approach when sensing its presence.
Huntsman
Threat Level: Medium
The Huntsman is blind but acutely sensitive to sound. It fires a shotgun upon hearing any noise, capable of instantly killing nearby players. However, its predictable patrol route makes avoidance relatively straightforward. Direct confrontation is strongly discouraged.
Mentalist
Threat Level: Medium
The Mentalist, a floating alien-like entity, activates an anti-gravity field upon spotting a player, levitating nearby objects before slamming them to the ground. Its teleportation ability makes escape challenging. It's vulnerable to melee weapons, and other players can help you escape its anti-gravity field.
Reaper
Threat Level: Medium
The Reaper is slow, deaf, and doesn't chase far, making it easy to avoid. Ranged weapons are the most effective means of eliminating it.
Robe
Threat Level: High
Robe is a fast, aggressive threat. Direct eye contact triggers a frenzy, increasing its speed and damage output. Avoid looking at it and seek cover until it moves on; direct combat is ill-advised due to its high health.
Rugrat
Threat Level: Low
While seemingly harmless, Rugrat scavenges for items and throws them at players if spotted. It flees when empty-handed. Eliminating it requires multiple players to lift and slam it against a wall.
Spewer
Threat Level: Medium
The tadpole-like Spewer chases players, vomiting on them. This vomit deals damage to nearby players and objects, but can also be used against enemies. Grabbing and shaking it will cause it to flee.
Shadow Child
Threat Level: Low
The Shadow Child, despite its creepy appearance, is easily dispatched with most attacks due to its low health pool.
Trudge
Threat Level: High
Trudge is slow but deadly. It pulls players towards it before striking with its mace, often resulting in an instant kill. It can also pull you from hiding spots. Avoidance is the best strategy.
Upscream
Threat Level: Medium
Upscreams travel in groups, grabbing and throwing players to deal damage and stun them. They are vulnerable to most attacks, but the tranquilizer gun is particularly effective for stunning them before a finishing blow.
This comprehensive guide covers all the monsters in R.E.P.O. Remember to check out The Escapist for more in-depth game tips and strategies.
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