How To Fix Marvel Rivals Compiling Shaders Slow on Launch
Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to significantly reduce this delay.
Addressing Slow Shader Compilation in Marvel Rivals

Game loading times can vary, but Marvel Rivals' lengthy shader compilation is a common frustration for PC players. Shaders are crucial for rendering 3D graphics correctly, and improper installation can lead to significant delays and errors.
A community-discovered workaround effectively addresses this problem:
- Access Nvidia Control Panel: Locate and open your Nvidia control panel.
- Adjust Shader Cache Size: Navigate to the global settings and find the Shader Cache Size option.
- Set a Lower Value: Choose a value less than or equal to your VRAM. Options are typically 5GB, 10GB, and 100GB; select the closest option to your VRAM capacity.
This adjustment often reduces shader compilation time to mere seconds and resolves "Out of VRAM memory" errors.
While a permanent fix from NetEase is pending, this method provides a quick solution to avoid lengthy loading times. This workaround is recommended until an official patch is released.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.
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