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Split Fiction Faces Backlash Over Alleged \"Feminist Propaganda\"

by Aaron Mar 16,2025

Split Fiction Faces Backlash Over Alleged \"Feminist Propaganda\"

Josef Fares' Split Fiction, the latest cooperative adventure from the creator of It Takes Two, has sparked debate. The game's narrative centers on two female protagonists, a choice that has drawn both praise and criticism. Some critics have accused the game of pushing a "feminist agenda," igniting online discussions.

Fares, known for his direct communication style, responded humorously to these accusations. He pointed out the varied gender pairings in his previous games (Brothers: A Tale of Two Sons, A Way Out, It Takes Two), highlighting his focus on creating compelling characters regardless of gender. He stated, "Let me tell you something: in Brothers, there were two guys, in A Way Out—two guys, in It Takes Two—one man, one woman, and now two women, and suddenly ‘everyone’s upset.’ […] I don’t care what you’ve got between your legs—good characters are what matter."

Split Fiction's core is the deeply personal journey of its two female leads. While many appreciate the innovative gameplay and heartfelt narrative, the choice of protagonists has been criticized as overly political or unnecessary. Supporters counter that representation in media shouldn't be controversial.

Fares' response emphasizes his dedication to strong storytelling, challenging critics to focus on the narrative's quality rather than its surface-level representation. The controversy surrounding Split Fiction reflects broader societal discussions about diversity and representation in media. While some view the female protagonists as progress toward inclusive storytelling, others see it as a focal point for cultural tensions.

Split Fiction, as a game pushing boundaries and exploring new perspectives, inevitably attracts criticism. However, its largely positive reception suggests its narrative resonates with a broad audience.