Legends of Call of Duty: The 30 best maps in the history of the series
Call of Duty, a cultural icon in online arcade shooters, has, over two decades, gifted us countless maps, each a stage for countless intense battles. This list celebrates 30 of the franchise's finest.
Table of Contents
Payback (Black Ops 6, 2024)
Ocean Drive (Black Ops 6, 2024)
Crown Raceway (Modern Warfare II, 2022)
Moscow (Black Ops Cold War, 2020)
Farm 18 (Modern Warfare II, 2022)
Miami (Black Ops Cold War, 2020)
Ardennes Forest (WWII, 2017)
London Docks (WWII, 2017)
Turbine (Black Ops II, 2012)
Plaza (Black Ops II, 2012)
Overgrown (Call of Duty 4: Modern Warfare, 2007)
Meltdown (Black Ops II, 2012)
Seaside (Black Ops 4, 2018)
Crossfire (Call of Duty 4: Modern Warfare, 2007)
Karachi (Modern Warfare 2, 2009)
Estate (Modern Warfare 2, 2009)
Dome (Modern Warfare 3, 2011)
Favela (Modern Warfare 2, 2009)
Express (Black Ops II, 2012)
Summit (Black Ops, 2010)
Highrise (Modern Warfare 2, 2009)
Crash (Call of Duty 4: Modern Warfare, 2007)
Standoff (Black Ops II, 2012)
Raid (Black Ops II, 2012)
Hijacked (Black Ops II, 2012)
Shipment (Call of Duty 4: Modern Warfare, 2007)
Firing Range (Black Ops, 2010)
Terminal (Modern Warfare 2, 2009)
Rust (Modern Warfare 2, 2009)
Nuketown (Black Ops, 2010)
Payback (Black Ops 6, 2024)

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A multi-level mansion nestled in the Bulgarian mountains, Payback is designed for intense, varied firefights. Despite its compact size, it perfectly balances diverse playstyles; its intricate architecture allows for both effective ambushes and skillful escapes.
Ocean Drive (Black Ops 6, 2024)

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Inspired by 80s action cinema, Ocean Drive pits players amidst luxurious hotels and flashy cars. The contrast between wide-open streets and cramped interiors makes it versatile across various game modes.
Crown Raceway (Modern Warfare II, 2022)

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Fast-paced combat defines Crown Raceway, set amongst garages, stands, and pit areas. The environment transforms into a high-octane battleground, even incorporating the sounds of passing race cars. Its unique design and dynamic gameplay ensure a constantly shifting kill/death ratio.
Moscow (Black Ops Cold War, 2020)

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Moscow captures the harsh beauty of the Cold War era. Players clash amidst imposing concrete buildings, opulent marble halls, and metro stations, blending tactical and aggressive gameplay styles.
Farm 18 (Modern Warfare II, 2022)

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Deep within a dense forest lies Farm 18, an abandoned military training base. Its concrete training ground becomes a brutal battle zone, surrounded by dilapidated buildings, narrow corridors, and hidden pathways ideal for aggressive assaults.
Miami (Black Ops Cold War, 2020)

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Neon lights reflect on wet asphalt in this 1980s Miami underworld setting. The map combines narrow streets with wide boulevards, accommodating diverse tactical approaches.
Ardennes Forest (WWII, 2017)

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Snowy forests, trenches, and burning ruins recreate the intensity of a World War II battle. Ardennes Forest's symmetrical design creates brutal, unforgiving combat.
London Docks (WWII, 2017)

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Dark alleys, wet cobblestones, and industrial architecture set the grim tone of wartime London. Narrow alleys offer ambush opportunities, spacious warehouses facilitate open firefights, and the docks provide commanding vantage points.
Turbine (Black Ops II, 2012)

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Spanning across canyons, Turbine offers vertical gameplay, open spaces, and hidden flanking routes. The central, broken turbine provides both cover and potential entrapment.
Plaza (Black Ops II, 2012)

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Plaza's futuristic metropolis features upscale clubs, neon lights, and narrow alleys. Its architecture provides ample cover, with stairs, balconies, and glass storefronts adding to the dynamic gameplay.
Overgrown (Call of Duty 4: Modern Warfare, 2007)

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An overgrown village with ruined buildings and prime sniper positions, Overgrown caters to players who prefer tactical, long-range engagements.
Meltdown (Black Ops II, 2012)

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Set within a nuclear power plant, Meltdown features strategically important areas and multiple routes, with the reactor complex ideal for close-quarters combat and flanking maneuvers.
Seaside (Black Ops 4, 2018)

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Seaside's charming seaside town offers a mix of open areas for long-range combat and narrow lanes for close-quarters skirmishes.
Crossfire (Call of Duty 4: Modern Warfare, 2007)

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A war-torn city with a long central street flanked by ruined buildings and sniper nests, Crossfire allows for both long-range battles and close-quarters combat through side alleys.
Karachi (Modern Warfare 2, 2009)

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Karachi's chaotic layout of dusty streets and abandoned buildings offers rooftops for ambushes, narrow alleys for close-range combat, and unpredictable flanking opportunities.
Estate (Modern Warfare 2, 2009)

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A luxurious mansion overlooking a forest, Estate allows for fortified indoor positions and surprise attacks from the surrounding woodland.
Dome (Modern Warfare 3, 2011)

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Dome's compact size and ruined military base setting create fast-paced combat from all directions, rewarding quick reflexes and precise timing.
Favela (Modern Warfare 2, 2009)

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A densely packed Brazilian favela, Favela's narrow corridors, rooftops, and hidden passages are perfect for surprise attacks.
Express (Black Ops II, 2012)

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Express's busy train platform setting, featuring a moving train, creates dynamic combat that requires speed, strategy, and effective use of cover.
Summit (Black Ops, 2010)

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A snowy mountain base with varied routes and tight corridors, Summit offers combat in both open areas and enclosed labs, demanding constant vigilance.
Highrise (Modern Warfare 2, 2009)

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Set atop a skyscraper, Highrise provides cramped office spaces and open rooftop areas, facilitating both close-quarters combat and long-range sniper duels.
Crash (Call of Duty 4: Modern Warfare, 2007)

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Crash's urban setting features three main combat lanes and ruined buildings, offering diverse tactical possibilities and tense alleyway skirmishes.
Standoff (Black Ops II, 2012)

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Standoff's small-town setting is ideal for ambushes, allowing for various combat styles, from hidden approaches to elevated firing positions.
Raid (Black Ops II, 2012)

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A modern Los Angeles mansion with a pool, marble corridors, and open courtyards, Raid balances close-quarters and long-range combat equally.
Hijacked (Black Ops II, 2012)

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A luxury yacht transformed into a battleground, Hijacked's limited space and cover create intense, fast-paced combat.
Shipment (Call of Duty 4: Modern Warfare, 2007)

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Shipment's tiny size and chaotic firefights amongst shipping containers create a perfect storm of close-range combat.
Firing Range (Black Ops, 2010)

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Firing Range's military training ground offers a mix of elevation levels, small buildings, and open areas, accommodating diverse weapon types and playstyles.
Terminal (Modern Warfare 2, 2009)

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An airport setting blending spacious terminals, narrow corridors, and an open tarmac, Terminal provides opportunities for ambushes, vantage point control, and close-quarters combat.
Rust (Modern Warfare 2, 2009)

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Rust's miniature desert map, centered around an oil rig, offers intense, vertically oriented gameplay ideal for one-on-one duels.
Nuketown (Black Ops, 2010)

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A hallmark of the series, Nuketown's compact size and dynamic layout create high-speed skirmishes requiring constant alertness and quick reactions.
These 30 maps represent iconic Call of Duty experiences, each offering unique gameplay from close-quarters combat to tactical long-range engagements. Whatever your preferred style, this list has something for you.
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