Gloomstalker Assassin Build Guide for Baldur's Gate 3
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Summary
- The Gloomstalker Assassin build excels in delivering high physical damage and offers versatility in combat scenarios.
- Dexterity is crucial for both Rangers and Rogues, while Wisdom enhances the Ranger's spellcasting abilities.
- Choose racial abilities, backgrounds, and gear that enhance Dexterity, Wisdom, or Constitution to optimize your build.
Multiclassing in Baldur's Gate 3 allows players to craft unique and customized characters, and the Ranger and Rogue combination is particularly popular. This build becomes even more formidable when integrating the Gloomstalker and Assassin subclasses into one deadly package.
Both classes rely heavily on Dexterity for their primary abilities, excelling in Stealth, lockpicking, and trap-disarming, which makes them versatile for various party roles. Rangers bring additional weapon skills and support spells to the table, while Rogues offer devastating melee capabilities. Together, their Stealth abilities are unparalleled.
Updated on December 24, 2024, by Kristy Ambrose: Larian Studios has confirmed no DLCs or sequels are planned for BG3, but Patch 8, set to release in 2025, will introduce several new subclasses. This update opens up new possibilities for players experimenting with creative and potentially powerful character builds. For the Ranger and Rogue, Dexterity remains the key ability score, but don't overlook Wisdom for the Ranger's spellcasting prowess. Additionally, consider choices like Backgrounds, Feats, weapons, and Gear to fine-tune your character.
The Gloomstalker Assassin Build
Savage & Stealthy Damage In Any Environment
- A blend of dedicated hunter and ruthless killer, crafting a lethal survivalist and hardened mercenary.
The Gloomstalker Assassin is designed for delivering high physical damage, effective in both melee and ranged combat. The effectiveness at close or long range depends on the specific build, including chosen skills, abilities, and gear.
Rogues and Rangers share key attributes such as Stealth, Sleight of Hand, and proficiency in Dexterity, making them a natural fit for a multiclass build. Rangers can also incorporate some support spells and, depending on racial choices, may have access to Cantrips, allowing for limited spellcasting abilities within this build.
Ability Scores
Dexterity For Rogues, Wisdom For Rangers
- Prioritize physical damage and resilience while maintaining some spellcasting capabilities.
Both classes rely on Dexterity as their most crucial statistic, which also serves as the spellcasting modifier for Rogues. For Rangers, however, Wisdom is used for spellcasting.
- Dexterity: Essential for Sleight of Hand, Stealth, and weapon proficiency for both classes.
- Wisdom: Vital for Perception checks and effective casting of support spells like healing or removing curses.
- Constitution: A higher Constitution increases hit points, which is crucial for this combat-focused build.
- Strength: Less important but can be beneficial if the build leans towards melee damage.
- Intelligence: Often considered a "dump stat" for this build, as neither class heavily relies on arcane casting.
- Charisma: Not a priority for this build, though creative players might find ways to leverage it.
Race
Race | Subrace | Abilities |
---|---|---|
Drow | Lloth-Sworn | Superior Darkvision, Drow Weapon Training, Fey Ancestry, Faerie Fire, Darkness. Typically evil. |
Seldarine | Same as Lloth-Sworn but with a different moral alignment. | |
Elf | Wood Elf | Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
Half-Elf | Drow Half-Elf | Drow abilities, Civil Militia, enhanced weapon and armor proficiency. |
Wood Half-Elf | Elven Weapon Training, Civil Militia, versatile gear and party role options. | |
Human | na | Civil Militia, increased movement speed and carrying capacity. |
Githyanki | na | Improved movement speed, Enhanced Leap, Misty Step, Martial Prodigy for medium armor and sword proficiency. |
Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |
Gnome | Forest | Speak with Animals, improved Stealth abilities. |
Deep | Superior Darkvision, Stone Camouflage for advantage on Stealth checks. |
Backgrounds
The Ranger Rogue Connection
- Combining the outdoors, animal affinity, and a life on society's edges.
Background | Skill | Description |
---|---|---|
Outlander | Athletics, Survival | Ideal for Rangers, raised in the wilderness and accustomed to traveling in the wild. |
Charlatan | Deception, Sleight of Hand | An upper-class criminal, relying on charm and guile rather than brute force. |
Soldier | Athletics, Intimidation | Fits a soldier turned smuggler, blending Ranger discipline with Rogue patience. |
Folk Hero | Animal Handling, Survival | Reflects the gritty heroics often associated with Rangers and Rogues. |
Urchin | Sleight of Hand, Stealth | Common for Rogues, indicating a thieving career started at a young age. |
Criminal | Deception, Stealth | Suitable for Rogues, or Rangers operating in urban environments. |
Feats And Related Scores
The Finer Details Of A Unique Build
- With 12 levels, players can select six Feats for their multiclass character.
Players can split their multiclass levels in various ways, but ensure at least three levels in each class to access their respective subclasses. A common setup is 10 levels in Ranger and 3 in Rogue.
Feat | Description |
---|---|
Ability Score Improvement | Increase one Ability Score by 2 or two by 1, enhancing Dexterity and Wisdom. |
Alert | Prevents the Surprised condition and grants a +5 bonus to Initiative rolls. |
Athlete | Increases Dexterity or Strength by 1, reduces recovery time from Prone, and increases Jump distance. |
Crossbow Expert | Essential for ranged builds; removes Disadvantage on melee attacks and extends Gaping Wounds duration. |
Dual Wielder | Allows wielding two non-Heavy weapons simultaneously and grants a +1 to AC. |
Magic Initiate: Cleric | Provides Rangers with additional support or healing spells from the Cleric spellbook. |
Mobile | Increases movement speed by 10, negates Difficult Terrain when Dashing, and prevents Attacks of Opportunity in melee. |
Resilient | Increases any Ability by one and grants Proficiency in that Ability's Saving Throws. |
Spell Sniper | Enhances casting range and offers cantrip choices using Wisdom or Dexterity as the casting modifier. |
Gear Recommendations
Anything That Buffs Dexterity, Wisdom, Or Constitution
- Assassin Gloomstalkers can equip a wide range of gear, from simple clothing to medium armor, depending on the build.
Rogues in BG3 are limited to clothing and specific weapons, while Rangers have no such restrictions.
- Nimblefinger Gloves boost Dexterity by 2 for Halflings or Gnomes.
- Helmet Of Autonomy
grants proficiency in Wisdom saving throws.
- Darkfire Shortbow
provides Fire and
Cold Resistance and allows casting Haste once per Long Rest.
- Acrobat Shoes
enhance Dexterity saving throws and boost the Acrobatics Feat.
- The Graceful Cloth
increases Dexterity by +2 and grants the Cat's Grace ability.
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