Lar News > Civilização 7 Maravilhas reveladas: Descobrir maravilhas antigas

Civilização 7 Maravilhas reveladas: Descobrir maravilhas antigas

by Simon Feb 25,2025

Civilização 7 Maravilhas reveladas: Descobrir maravilhas antigas

Civilização 7: Um guia abrangente para maravilhas

Desbloquear o potencial de sua civilização em civilização 7 requer mais do que apenas construir estruturas; Exige a construção de maravilhas. Este guia detalha todas as maravilhosas disponíveis em civilização 7 , categorizadas por idade.

Índice

  • Antiguidade Age se pergunta
  • Age de exploração maravilhas
  • Age moderna maravilhas

Antiguidade Age se pergunta

WonderEffectPlacement
Angkor WatAdds Happiness. Increased Specialist Limit in this City.Adjacent to a River tile.
Colosseum+3 Culture. +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science. Acts like a Fortified District. +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellGain a Unique Endeavor, Ginseng Agreement, granting Food in both Leaders’ Capitals. +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsAdds Gold. Increased Support on all Wars.Adjacent to a District.
Great Stele+200 Gold when completing a Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point.On a Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundAdds Food. Increased Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science. +1 Codex. Has 2 Codex slots. +1 Scientific Attribute point.On a Plains tile.
OracleAdds Culture. Additional Culture per Age when gaining rewards from Narrative Events.On a Rough tile.
Petra+2 Gold. +1 Gold and Production for every Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture. +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in this City.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaAdds Happiness. Increased Culture for excess Happiness in this City.On a Plains tile.
Terracotta Army+2 Production. Grants a free Army Commander when built. +25% Army experience.On a Grassland tile.

weiyang palácio +6 influência. em um ladrilho de pastagem.

Wonder efeitos posicionamento
WonderEffectsPlacement
Borobudur+3 Happiness. +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles of this Wonder.On a Rough tile.
Erdene ZuuAdds Culture. Culture gained upon creating a Cavalry Unit (percentage of its cost).On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement.Adjacent to a District.
Hale o Keawe+2 Culture. Constructing a Building on Coast grants Culture (50% of its cost). Has 3 Relic Slots.Adjacent to a Coast tile, but not adjacent to a Tundra tile.
House of Wisdom+3 Science. Gains 3 Relics. +2 Science on Great Works. Has 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on all adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness. All Specialists provide +3 Culture during Celebrations. Starts a Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence. +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science. +2 Science on all Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production for each assigned Resource.On a Desert tile.
White TowerAdds Happiness. Increased Happiness for each Unique Tradition slotted in your Government.Adjacent to a City Hall.
> borobudur > > +3 felicidade. +2 comida e felicidade nos trimestres. Todos os edifícios com adjacência ativa recebem +1 de felicidade adjacência com rios navegáveis. > > em um rio menor ou adjacente a um rio navegável. > +3 felicidade. Tem 3 slots de relíquia. +1 Limite de liquidação. +4 felicidade nas cidades dentro de 7 azulejos dessa maravilha. A cultura ganhou ao criar uma unidade de cavalaria (porcentagem de seu custo). Cultura > +2. +2 Cultura e ouro em todos os edifícios de fortificação neste assentamento. > > adjacente a um distrito. Construir um edifício na Costa Grants Culture (50% de seu custo). Tem 3 slots de relíquias. Ganha 3 relíquias. +2 ciência em ótimas obras. Tem 3 grandes slots de obras. > > adjacente a um azulejo urbano. Aumento da capacidade de recursos nesse acordo. +4 cultura e ouro em todos os ladrilhos adjacentes. Todos os especialistas fornecem +3 cultura durante as celebrações. Inicia uma celebração após a conclusão. +3 ciência e +2 de produção para todas as melhorias únicas. +2 ciência em todos os azulejos rurais com pelo menos 1 felicidade. +1 Ponto de atributo curinga. > > adjacente a um lago. +2 Capacidade de recursos neste acordo. +2 ouro e produção para cada recurso atribuído. > > em um azulejo do deserto. Maior felicidade para cada tradição única com seu governo. > > adjacente a uma prefeitura.

Age moderna maravilhas

WonderEffectsPlacement
Brandenburg GateProduction Base. No Happiness penalty from War Weariness. Increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortGold Base. Increased Culture for each Civilization with a Trade Route.Adjacent to a Mountain tile.
Dogo OnsenHappiness Base. This City gains Population during a Celebration.Adjacent to a Coast tile.
Doi Suthep+4 Influence. +5 Culture and Gold for every City-State you are Suzerain of.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts in this City.Adjacent to a District.
HermitageCulture Base. Increased Culture in Cities with a slotted Great Work.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food. +2 Food on all Lake tiles. +2 Culture and Happiness on all Lake tiles in this Settlement.Adjacent to a Lake tile.
Oxford UniversityTBDTBD
Palacio de Bellas ArtesCulture Base. Increased Happiness on Great Works. Increased Happiness in this City. Comes with Great Works slots.Adjacent to an Urban District.
Red FortTBDTBD
Statue of LibertyHappiness Base. Spawns Migrant Units (Civilian Units triggering Growth Events). Increased Resource Capacity. Increased Gold and Production for each assigned Resource.On a Coast tile adjacent to land.
Taj MahalTBDTBD

Isso conclui as maravilhas confirmadas para civilização 7 . Para mais Guias e informações da civilização 7 , incluindo uma lista de líderes confirmados, verifique \ [o escapista ](substitua pelo link real, se disponível).

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