Tyler's 'First Proper Update' v0.3.4 Now Available for Testing
Drug Dealer Simulator Schedule I continues its phenomenal success as one of Steam's most-played games, and now it has received its first significant post-launch update, with detailed patch notes released by its developer.
Schedule I version 0.3.4 is currently available for testing on the beta branch, as announced by developer Tyler on the game's Steam page. He mentioned that the update will remain on the beta branch for a day or two before its full release, but players can opt into the beta to test it early.
"This beta doesn't include 100% of the features coming in the full release," Tyler explained. "I'll be adding a few more decorative objects on April 8th. I wanted to get this beta out ASAP so that the new wall-mounted objects and pawn shop interface can be thoroughly tested."
Schedule I version 0.3.4 Patch Notes:
Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell almost anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
Tweaks/Improvements
- Improved phrasing for customer recommendation dialogue.
- Added some extra null checks and validity checks.
Bug Fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
Upon its launch, Schedule I became the top-selling game on Steam, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals after going viral across social media, Twitch, and YouTube. In the game, players progress from being small-time drug dealers to becoming kingpins, managing the manufacture and distribution of various drugs in the gritty city of Hyland Point. Players can expand their empire with properties, businesses, employees, and more.
Developed and published by TVGS, an Australian indie developer led by Tyler, he described Schedule I's explosive launch as "amazing but pretty overwhelming."
"I never expected this kind of response!" Tyler shared in a Reddit post. "Right now, I'm just trying to stay focused and get patches out as quickly as possible. I'm also eager to start working on content updates once all major bugs are fixed."
For more insights, check out IGN's Schedule I guide, where you can learn about the basics of mixing recipes and creating new blends to maximize profit, as well as how to access console commands and the quickest way to jump into multiplayer co-op to take over Hyland Point with friends.
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