All Items, Weapons, and Boats in Dead Sails – How To Use Them
If you’re like me and often find yourself struggling to survive in Dead Sails, fear not—there’s a wide array of weapons, boats, and other items designed to help you navigate the game more effectively until you reach the next safe zone. To help you get the most out of your gameplay, I’ve put together a comprehensive list of all items in Dead Sails, including how to obtain and use them. Knowing exactly what to look for and when to find it can save you precious time and resources.
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Table of contents
All Weapons & Ammo in Dead Sails
Armor in Dead Sails
Full List of Boats in Dead Sails
All Rafts in Dead Sails
Every Healing Item in Dead Sails
Miscellaneous Items in Dead Sails
New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Screenshot by The Escapist
Hand-to-hand combat won't cut it in Dead Sails. To take down mobs and secure valuable loot, you need to be well-armed. The developers have kept the weapon count manageable, with each one designed for a specific purpose. Let's delve into the arsenal of Dead Sails, explore their uses, and discover where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Devastating at close range; perfect for nighttime when mobs rush you. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or from a special boat | Sold in batches of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game currency, not real dollars) | Only 4 bullets per barrel; make every shot count. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Just 4 bullets; precision is key. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range combat; ideal for sniping. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refill for your rifle; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Effective for clearing out enclosed spaces; watch mobs scatter. |
*Dynamite* | Buy for 15 Dabloons at the Shop Store or start with it as a Miner class | Powerful area-of-effect explosive; great for removing obstacles and dealing massive damage. |
*Turret* | Varies in cost by type; available at every Shop Store | Static machine gun for your boat; high rate of fire but requires operation. |
Armor in Dead Sails
While Dead Sails keeps things simple with only two types of armor, they are crucial for your survival. Though I'd appreciate more variety, here's what you can find:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons at the Shop Store | Reduces damage taken from enemies; won't prevent instant kills. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases damage sustained; pairs well with the chestplate for maximum protection. |
Full List of Boats in Dead Sails
Screenshot by The Escapist
Boats in Dead Sails are more than just transportation; they're your mobile storage units. With a team, you can shuttle loot back and forth to sell later. While there's no variation in speed or size, each boat's unique design adds a personal touch:
**Name** | **Where to get it** | **Info** |
*Default* | Comes with the game; no purchase necessary | A reliable starter boat until you get the hang of things |
*Military* | 150 Dabloons in the starting lobby | Camouflaged for a tactical edge |
*Junk* | 150 Dabloons in the starting lobby | A quirky choice for those who embrace the unconventional |
*Modern Boat* | 150 Dabloons in the starting lobby | A sleek option for players who prefer a modern aesthetic |
*Dragon Boat* | 150 Dabloons in the starting lobby | A unique blend of fantasy and historical design |
*Rubber Duckie* | 150 Dabloons in the starting lobby | A playful choice that adds a fun element to your journey |
*Viking Boat* | 150 Dabloons in the starting lobby | Channel your inner Viking with this imposing vessel |
*Empress* | 150 Dabloons in the starting lobby | A regal choice for those who want to sail in style |
*Sheep* | 150 Dabloons in the starting lobby | A whimsical option for those who like to stand out |
*Shark Boat* | 150 Dabloons in the starting lobby | A fierce-looking boat that commands attention |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to add some flair and luxury to their voyage |
If you're looking for extra space for your crew or the loot you plan to sell at the next safe zone, rafts are the way to go.
All Rafts in Dead Sails
Screenshot by The Escapist
Additional rafts in Dead Sails provide more room for zombies, drowned, loot, or turrets. Here's what you can currently access:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for your loot; no additional features |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing |
*Trader* | 500 Dabloons and 10 wins | Allows on-the-spot selling of items; plan ahead for safe zone purchases |
*Ammo* | 400 Dabloons and 5 wins | Provides a convenient way to restock ammo without visiting a safe zone |
Every Healing Item in Dead Sails
Screenshot by The Escapist
Whether you're playing as a Medic or not, knowing your healing options is crucial for surviving longer in Dead Sails. Here's what you can use to keep yourself in the game:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons at the Shop Store or $10 | Provides a 20% health boost; useful when stacked but costly |
*Shark oil* | $35 at the General Store | Fully heals you and gives a temporary speed boost; the ultimate healing item |
*Medkit* | 20 Dabloons | Restores 100% of your health; the best value for money in healing items |
Miscellaneous Items in Dead Sails
Screenshot by The Escapist
Not everything in Dead Sails is about combat or healing. Here's a list of other useful items that don't fit into the previous categories but can make a significant difference in your gameplay:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Protects your ship and provides fuel until the next safe area |
*Shovel* | Starter item for the Miner class | Can be used as a weapon, though not very effective |
*Torch* | 3 Dabloons or $10 | Essential for visibility at night; helps spot loot and ambushes |
*Steel* | 10 Dabloons at the Shop Store | Provides basic ship protection; steel plate is a better investment |
*Steel plate* | 25 Dabloons at the Shop Store | Offers robust protection for your boat against mobs |
*Cross* | 40 Dabloons at the Shop Store | Keeps zombies at bay during nighttime looting |
*Lantern* | 3 Dabloons at the Shop Store | Provides light in dark conditions; can also be used as a melee weapon |
New Items in Dead Sails
Alongside the new Kraken boss and changes to the class system, Dead Sails has introduced three new items. As of now, no one has found recipes or other ways to acquire them, but here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships; adds a stealthy gameplay element |
*Wizard Orb Staff* | TBA | Introduces magic to the game, possibly limited to certain classes |
*Flying Broomstick* | TBA | Will be crafted from a recipe; potential class restrictions or requirements |
Armed with this comprehensive guide, you're now equipped to dominate the riverbanks of Dead Sails. Remember, a bit of luck and a solid team can make all the difference. For further preparation, check out my guide on defeating the new Kraken in Dead Sails and prove who truly rules the waves.
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